package client.commands;

import client.IGameState;
import client.Player;
import client.StateContext;
import client.World;
import client.states.ViewSpellsScreen;
import client.states.ViewWorldScreen;

public class ViewWorldCommand implements ISubCommand {

	private IGameState subState;
	
	public ViewWorldCommand(World world, Player player){
		subState = new ViewWorldScreen(world, player);
	}
	
	@Override
	public void execute(StateContext state) {

	}

	@Override
	public IGameState getSubState() {
		return subState;
	}
	
	public String toString(){
		return "View World Map";
	}

}
